Wednesday, May 22, 2013

Character Design for 3D Animation

One of the most rewarding and interesting experiences I have had at school was being the character designer for our current 3D animated short. It's really different designing for a 3D medium. Everything has to be vry specific, and there are a lot of things you can't do. In 2D, you can fudge expressions and fake in hair, etc. In 3D, evrything has to stay more less where it is.

I posted my original thumbnails a while ago. Our designs went off one of the other artist's thumbnails, which I was told tot ake and run with! Here's a little bit of the production stuff that didn't make it into the portfolio- to give you an idea of what kinds of things I did on the team.

Correcting models:




Trying out hair styles (the original didn't work)







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